Fallout 76 Mods Fallout 76 PC Mods If you are excited about the latest Fallout edition, Fallout 76 mods should be of your interest too. Even the game has been released recently, many different Fallout 76 mods have been released to help the players fulfill the desire for even more action. 3. Junkie’s LEVER ACTION RIFLE 25% Faster Fire Rate 25% VATS Cost Fallout 76 (PC) 3. Junkie’s LIGHT MACHINE GUN Explosive +50 DR Fallout 76 (PC) 0 out of 5.
- Light Machine Gun is one of the Heavy Guns of Fallout 76 (FO76). Light Machine Gun Information. You need the Gunsmiths Perk to improve this Weapon. Minimum Level: 30; Crafting Level: 30; Crafting Restrictions: Commando 1 (PER) Where to Find & Location. Light Machine Gun Mods.
- Another weapon that is great with furious. Join My Official Discord: Add me on Bethesda.net - Captainoob72 - PC Check out the Fall.
Table of contents:
|
General information
In order to survive in the wastelands of Appalachia, you must equip yourself with the best weapons available. For the first time in Fallout's history, you have to defend yourself not only from hordes of Ghouls, Super Mutants, and Raiders but also from other Players. While the arsenal of weapons in Fallout 76 was not yet fully discovered, in this guide we will try to wrap up the core information about Weapons, Mods, Unique Powers, that had been found and confirmed by the vast FO76 community.
Fallout 76 introduced a very similar model to that which you may already be familiar with from Fallout 4. In Fallout 76, you will find most of the weapons from previous Fallout installments. The main difference is related to how a weapon's level can scale as your progress into the story. A lot of weapons in Fallout 76 have wide level ranges, making them available right after you start the game, but also, a formidable force later on.
|
Types of weapons
A broad group of weapons in Fallout 76. Melee weapons are very popular among players as they are very powerful, don't use ammo, and are very convenient to use. Some of the Melee weapons are in the Top Tier and will allow high-level players to take down any enemy in the game including the Scorchbeasts and their Queen. Melee weapons are connected to the Strength SPECIAL Attribute, and on top of allowing players to pick Melee Perks, Strength also increases your Melee damage directly, making it a force to reckon with. List of all non-exceptional one-handed Melee Weapons:
List of all non-exceptional two-handed Melee Weapons:
List of all non-exceptional Unarmed Weapons
| |
Niche, and not a widely popular type of weapon. Pistols have a small size, low weight, mediocre damage, and limited magazine capacity. They are often used either by lower-level players, or true roleplayers, which find Pistols to fit their story. Pistols fall under the Agility SPECIAL attribute, and their damage is enhanced primarily by Gunslinger Perks. List of all non-exceptional Pistols in Fallout 76:
| |
One of the most popular weapon type in Fallout 76. Apparently, a lot of Rifles are among the best weapons in FO76. Rifles can be divided into two main categories, automatic and non-automatic Rifles. You should be aware that certain weapons can be either type, depending on the modifications installed on them. As a Rifleman, you will mainly focus Perception(damage) and Luck(critical hits) attributes. List of all non-exceptional Rifles in Fallout 76:
| |
Shotguns are deadly close to mid-range weapons. Shotguns deal very high damage, at the cost of reduced range and rate of fire. Shotguns damage is enhanced by Shotgunner Perk under the Strength SPECIAL attribute List of all non-exceptional Rifles in Fallout 76:
| |
Heavy Weapons, in most cases, are going to be the most powerful DPS-wise weaponry in Fallout 76. They are characterized by high base Damage and DPS, which comes at a cost of excessive use of ammunition or how hard it is to obtain. You will rarely see players use only Heavy Weapons during their adventure. Killing hordes of weak enemies with them will be a complete waste. List of all non-exceptional Heavy Weapons in Fallout 76:
Pistols, Rifles, Shotguns, and Heavy Weapons, all count as Ballistic Weapons in Fallout 76. | |
Energy Weapons are not widely popular in Fallout 76. They are the most technologically advanced type of weapons, making them and their ammo harder to craft and loot. If you decide to build a character based on Energy Weapons, you will surely need to allocate a bunch of points in Intelligence attribute to improve your crafting results. Energy Weapons do not have any specific Perks that increase their damage, but are rather divided between different types depending on the specific weapon; e.g. Laser Pistol will benefit from Gunslinger Perks, Laser Rifle - Rifleman Perk, and Gatling Plasma - Heavy Gunner Perk and so on. List of all non-exceptional Energy Weapons in Fallout 76: | |
Laser Weapons:
| Plasma Weapons:
|
Formidable, but very inconvenient to use. They deal very high damage in a wide radius, but they are very expensive to use and completely unreliable when it comes to targetting for most players. With all the downsides to Explosive Weapons, you will find their backers in every Fallout game. List of all non-exceptional Explosive Weapons in Fallout 76: | |
Grenades:
| Mines:
|
There are also several weapons in Fallout 76 that do not fall in any of the above categories. You may come by some of them while exploring Appalachia, but you will rarely see players actually use them. Exotic Weapons that will be listed below are extremely rare and hard to obtain. Most of them can be treated as Trophies and not like actual weaponry. It's something you brag about to your friends rather than using it to kill the Scorched. List of Exotic Weapons:
List of Thrown Weapons:
List of Other Weapons:
|
Base stats
Each weapon in Fallout 76 including Pistols, Shotguns, Rifles, Heavy Weapons, Energy Weapons has a set of predefined stats. Those stats determine the weapons overall performance, and how good they are in certain situations. Below we will try to explain how each stat affects your weapons and how to read understand them. |
Weapon Level: determines what level your character needs to equip the weapon. In Fallout 76 weapon's level can scale depending on the enemies level you loot it from or your crafting skills. The level also determines the base damage of your weapon, and how big the condition bar is (the higher the level, the higher the chances of finding weapons with wider condition bar) Condition: condition is a randomly generated attribute of every weapon, which determines how long it can be used without repairing it. Condition bar depends on the weapon level, your Intelligence attribute when crafting a weapon (players with high INT attribute can craft weapons with bigger condition bars) or Luck attribute when looting (the higher your Luck, the higher the chances of finding weapons in good condition) Damage: your weapon's base damage, in general, is displayed per single Hit (each bullet, or one swing with your sword). Commonly misinterpreted stat, as in order to correctly estimate your firepower, you need to take into consideration the weapon's rate of fire (or attack speed) to calculate your DPS correctly Rate of Fire: which indicates how many bullets are fired per minute (it's yet unclear if this also accurately applies to weapons in Fallout 76). The higher the Rate of Fire the more rounds are shot in the specified period of time. The vis-a-vis stat for Melee weapon is Attack Speed, which can be either slow, medium, fast, or very fast. Weapons with very high Rate of Fire or Attack Speed are great when combined with 'Furious' Legendary Power, Concentrated Fire Perk, and 'on Hit' effects like for example inflicting Radiation with attacks from Overly Generous Perk or chance to cripple limbs on hit. Damage per Second (DPS): which is the product of Damage and your Rate of Fire (or Attack Speed). This is one of the most important stats of every weapon in Fallout 76, however, it's yet unclear how to properly calculate it Accuracy Rating: determines your chance to hit in V.A.T.S., your chance to hit targets that are further away, and the sway speed and its range when aiming. Weapons Accuracy can be altered by modifications done to your weapon's Receiver, Barrel, Grip, and Scopes. Range: effective range of the weapon. Your damage and Accuracy Rating will diminish if your target is further away. Modifying the Receiver and Barrel can increase (or decrease) your weapons range. Other stats, that are rather self-explanatory include Ammo type, Magazine capacity, Weight, and Value. |
How to download snapseed for mac. Fallout 76's Weapon Tier List
When making our Tier List, we have mainly taken our personal experience into consideration and tried not to include any weapon modifications and Legendary powers. This could potentially make the list too complex, or simply impossible to make. Some mods can entirely change a weapon and its performance completely shifting the entire Tier List so what we have taken into account includes:
Please note that a lot of 'niche' weapons have been excluded from the list. Some weapons are either so rare to come by or so inconvenient to use that we have decided not to force ourselves to determine to which Tier they could actually belong | |
S Tier |
|
A Tier |
|
B Tier |
|
C Tier |
|
D Tier |
|
E Tier |
|
Unique/Legendary Powers
Every Weapon and Armor in Fallout 76 can have additional Unique/Legendary Powers. These can be between one to three additional mods that provide powerful bonuses. Legendary Weapons can be obtained by slaying Legendary monsters (Monsters with stars displayed right next to their name). The number of additional Legendary mods is determined by the number of Stars the enemy has, and a Legendary enemy is always guaranteed to drop one Legendary items with an equal amount of stars it has. We have also decided to make a simplified Tier List with all the Legendary Powers that apply to weapons. Keep in mind that some Legendary Powers may do better on a certain weapon and render useless on another. | |
Tier 1 | Basically the best Legendary powers in the game. They provide terrific bonuses regardless of the situation or the weapon that you are using
|
Tier 2 | Very useful powers, but more situational and only for specific type of characters or builds
|
Tier 3 | Heavily situational Powers that are useful only in certain situations or against specified enemies
|
Tier 4 | Don't bother with those Legendary Powers
|
Mods and crafting Converter avi for mac os.
Crafting and modding weapons is an integral part of Fallout 76. The game offers a vast number of customization options, which allows you to freely modify weapons for specific needs or to simply increase their basic statistics (damage, the rate of fire, accuracy, and so on). First of all, you need to learn new plans and schematics. You can obtain new plans in the following manners:
Most of the weapons in Fallout 76 can be modded, and have a set of predetermined customization slots depending on the weapon base, which may include:
Crafting, in general, is related to Intelligence attribute, which determines the quality of crated items. At the same time, Intelligence Perks allow you to craft higher Tier weapons and install better modifications. |
Legendary weapons - best farming locations
Legendary weapons can be found from Legendary monsters. Those commonly spawn in areas with heavy monster density, nuked zones, and higher-level areas. We have already made an article about the best Legendary items farming locations which can be found here. In general, it's best to complete Special Events or try out 'server hopping' when you get a checkpoint in one of the good farming locations. When you clear an area full of monsters, it's much faster to leave your current game, join another server, and enjoy killing respawned monsters. |
|
If you have any suggestions related to this article or if you would like to request another interesting article about a different Fallout 76 subject, let us know in the comments below.
Pictures used in this article are the intellectual property of Bethseda Softworks LLC
This is a lore summary, presenting intradiegetic or in-universe information about the subject. For game characteristics and similar data, consult the table on the right. |
|
Fallout 76 Mods For Light Machine Gun
Machine guns are any class of firearms, either mounted or portable, that is designed to fire bullets at a rapid rate of fire, usually to dispatch lightly protected personnel or provide suppressive fire.
There is a wide range in the rates of fire for typical machine guns, running the gamut from below 500 rounds per minute up to 1500 rounds per minute. Machine guns can be fed by an ammunition belt (usually in the case of mounted guns) or fed by a magazine.
- 1Models
Models
Automatic rifle
One of the rarest machine guns in the pre-WarUnited States was this selective fire, air-cooled automatic rifle chambered for the powerful .308 caliber rounds, loaded using detachable 20 round magazines. The striker fired automatic rifle was one of the oldest and earliest light machine gun models, with a barrel screwed into the receiver, greatly limiting the ability to quickly replace barrels in the field, forcing the operator to fire carefully and more precisely than with stationary machine guns.[1]
Automatic rifles found in the wastelands come with a fixed wooden buttstock and closed-type adjustable iron sights, consisting of a forward post and a rear leaf sight with 100 to 1,500 yard range graduations.[1]
Bozar
Sarcastically referred to as the 'ultimate' refinement of the sniper's art, the Bozar is a light machine gun designed from the ground up for use on the move, rather than from a stationary position. The large collapsible stock, front handguard, muzzle brake, and the bulk of this large weapon ensure it remains under the operator's control even when fired in fully automatic mode and despite the long recoil operation. The scope ensures accurate fire at medium distances, while the detachable 30 round 5.56mm box magazine allows for quickly reloading by an infantryman on the move.[2]
A notable downside is that the Bozar requires extra maintenance and can be prone to jamming if not kept scrupulously clean. If one gives it the care and attention it needs, it will be a powerful, accurate tool no matter when and how it is used.[3]
Light machine gun
The light machine gun is a bulky weapon designed around a gas-actuated long-stroke piston system, providing reliable round extraction after each shot. The weapon fires from an open bolt, reducing the danger of rounds cooking off and firing uncontrollably after firing prolonged bursts.[4]
Fallout 76 Light Machine Gun Mods 1.7.10
For portability and ease of use, it was manufactured entirely from metal with wood used as the grip and front handguard. A barrel shroud additionally protects the operator from accidentally burning themselves on a hot barrel during barrel changes. The barrel itself can be released and quickly swapped out using the prominent latch, though since the front sight post is permanently fixed to the barrel, replacing it also means that the weapon loses accuracy due to losing its zero. While taken together it can be clunky, especially for a weaker operator, it provides excellent firepower in the field and more than makes up for its deficiencies.[5]
Light support weapon
The light support weapon is a selective fire gas-operated design with a short-stroke gas piston system located above the barrel, designed in a bullpup arrangement with a bipod, shoulder strap and rear pistol grip. The extended barrel provides an increased muzzle velocity and further stabilizes the bullet, giving a greater effective range. The layout has caused problems for operators trying to fire it while prone and was thus remanded to National Guard units across the nation. The LSW has earned itself a reputation as a reliable automatic weapon that provides excellent firepower in a very compact package.[6]
M60
The M60 is a gas-operated, air-cooled, belt-fed, automatic machine gun that fires from the open-bolt position. Chambered for 7.62mm rounds, its design was created using many concepts introduced during World War II, including manufacture from stamped metal sheets (allowing easy mass production), a pistol grip, stock, and a semi-bullpup design, where most of the weapon's action occupies the stock.[7] It is easily distinguished by its distinctive barrel shroud and barrel with integrated front post (a source of issues for gun crews, as replacing the barrel removes the calibration). It is a reliable, battle-proven design prized around the world. It saw extensive use by the United States and her allies in the latter half of the 20th century as a result.[8][9]
MG42
An alternative design for the squad light machine gun, the (or MG42[10]) was made during the latter half of World War II in Nazi Germany for use in the Wehrmacht and Waffen-SS. Designed from the start to be low cost and easy to build, the MG42 is an air-cooled, belt fed, open bolt, recoil-operated machine gun with a barrel designed for quick changes in the midst of combat. Capitalizing on the lessons provided by warfare in challenging climates, it is designed for ruggedness, reliability, and ease of operation by soldiers with even limited training. The combination of these factors made it capable of providing copious amounts of firepower and an absolute terror on the battlefield. And due to its distinctive firing sound, earned it the nickname 'Hitler's buzzsaw'.
After World War II, the MG42 continued to serve many countries and production copies would even be sold in the United States.[11] The MG42 would also serve as direct design inspiration for many weapons, such as the American made M60.
Bren gun
The following is based on Fallout Tactics and some details might contradict canon. |
The Bren is a Czech .303 caliber machine gun that was employed by the British and her commonwealths on the eve of World War II. It carried into the wasteland where it is a proficient choice of firepower, but not an exceptional one.
Browning auto rifle
The following is based on Fallout Tactics and some details might contradict canon. |
The M1918 Browning automatic rifle, more commonly known as the BAR, was developed by John Browning in 1917 for the American Expeditionary Forces. Mass production of the BAR came to a halt when superior rifles with less recoil were produced. The BAR was mass produced from 1917 to 1950, with a supposed 100,000 made during this period of time. During its service, the Browning automatic rifle was used as a support weapon for pinning enemy soldiers with the high powered 30.06 rifle rounds.
Browning M2
The Browning M2 (commonly called Ma Deuce) has been designed at the end of World War I by John Browning, responding to the Army Ordnance Department's request for a heavy machine gun capable of being used in anti-aircraft and anti-infantry rounds. Initial design work was completed in 1918, creating a scaled-up M1917 .30 machine gun built around a purpose-built .50 round. The first working units were produced in 1921, using water-cooled barrels, with subsequent development leading to the creation of the M2 in 1932, which would remain in service for decades.[12]
The resulting .50 caliber machine gun combines the rugged design of its ancestor with the extremely powerful .50 round, highly effective against infantry and other soft targets, materiel, lightly armored vehicles, boats, fortifications, and aircraft. Though heavy and cumbersome when used away from a mount, the advent of power armor and the creation of minigun frames for personnel use allowed this venerable weapon to be used by soldiers on foot.[13]
Chauchat
The following is based on Fallout Tactics and some details might contradict canon. |
The standard machine gun for the French during World War I, the Chauchat has seen better days in the wasteland. They are exceedingly rare, and those that are found don't even work.
M249 SAW
The following is based on Fallout Tactics and some details might contradict canon. |
A force to be reckoned with, the M249 squad automatic weapon is the ultimate machine gun chambered in 7.62mm and one of the more frightening things to come out of Belgium.
Heavy machine gun
The following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources. |
The heavy machine gun unloads a fast blast of bullets, but is not especially accurate. Still, when so many bullets are fired downrange, one can afford to be inaccurate.
The following is based on Fallout New Vegascut content and has not been confirmed by canon sources. |
GP machine gun
This general purpose machine gun is a typical automatic firearm.
End of information based on Fallout New Vegascut content. |
See also
References
- ↑ 1.01.1Automatic rifle appearance.
- ↑Bozar appearance and function.
- ↑Fallout 2 item description: '{35000}{}{Bozar}'
'{35001}{}{The ultimate refinement of the sniper's art. Although somewhat finicky and prone to jamming if not kept scrupulously clean, the big weapon's accuracy more than makes up for its extra maintenance requirements. Min ST: 6.}'
(PRO ITEM.MSG (Fallout 2)) - ↑LMG appearance and mechanics are modeled after an FN Minimi.
- ↑Weapon appearance and influences from the M60.
- ↑Fallout 2 item description: '{35500}{}{Light Support Weapon}'
'{35501}{}{This squad-level support weapon has a bullpup design. The bullpup design makes it difficult to use while lying down. Because of this it was remanded to National Guard units. It, however, earned a reputation as a reliable weapon that packs a lot of punch for its size. Min ST: 6.}'
(PRO ITEM.MSG (Fallout 2)) - ↑M60 machine gun design on Wikipedia
- ↑Fallout 2 item description: '{38700}{}{M60}'
'{38701}{}{This relatively light machine gun was prized by militaries around for world for its high rate of fire. This reliable, battlefield-proven design, was used on vehicles and for squad level fire-support. Min ST: 7.}'
(PRO ITEM.MSG (Fallout 2)) - ↑Fallout Tactics: Brotherhood of Steel item description: 'name_m60Heavy = {M60}'
'desc_m60Heavy = {The 7.62mm M-60 saw widespread use with U.S. and allied forces during the latter half of the 20th Century as a light machine gun. It could also be mounted on vehicles.}'
(Items.txt) - ↑Plan: MG42
- ↑The MG42 is a semi-common weapon in Fallout 76.
- ↑Real-world history pre-divergence.
- ↑Weapon performance and design in Fallout 76